With so many Warframes coming out, it can be hard to keep track. This is a definitive list of all Warframe releases in order, with release dates for every Prime and regular frame. You can also see what the next Prime is speculated to be. At the moment, there’s a total of 109 Warframe characters to choose from, 48 Primes and 61 non-Primes.
P.S. After you’ve checked out every Warframe there is, don’t forget to try out some Warframe promo codes for free stuff!
| Year | Total | Standard | Prime |
|---|---|---|---|
| 2012 | 9 | 8 | 1 |
| 2013 | 12 | 9 | 3 |
| 2014 | 9 | 5 | 4 |
| 2015 | 9 | 6 | 3 |
| 2016 | 7 | 3 | 4 |
| 2017 | 7 | 3 | 4 |
| 2018 | 10 | 5 | 5 |
| 2019 | 8 | 4 | 4 |
| 2020 | 6 | 3 | 3 |
| 2021 | 7 | 3 | 4 |
| 2022 | 7 | 3 | 4 |
| 2023 | 7 | 4 | 3 |
| 2024 | 8 | 4 | 4 |
| 2025 | 8 | 4 | 4 |
| 2026 | 2 | 1 | 1 |
Predicted Warframe Prime release order schedule
Below you can see the suspected Warframe Prime release order schedule. Digital Extremes releases both regular and Prime Warframes in alternating order, approximately every 1-2 months. Additionally, they seem to release roughly four Warframes per year, with some variations.
Please remember that these are speculative predictions and may not accurately reflect the actual release schedule. Always refer to official Warframe communication channels for the latest information.
| Warframe | Speculated Release |
|---|---|
| Styanax Prime | June 17, 2026 |
| Kullervo Prime | Fall 2026 |
| Citrine Prime | Winter 2026 |
| Dagath Prime | Spring 2027 |
| Qorvex Prime | Summer 2027 |
| Dante Prime | Fall 2027 |
| Jade Prime | Winter 2027 |
| Koumei Prime | Spring 2028 |
2026 Warframe release order
2026 is still early, with two releases on the board: Follie (Update 42.0) and Voruna Prime. That keeps the usual alternating Prime-and-regular cadence going into the second quarter.
Voruna Prime![]() | Health455 Shield270 Armor265 Energy130 Sprint1.20 AuraVazarin Polarities PassiveVoruna never fights alone. In mission, hold Abilities to call upon each wolf’s unique Passive power. Abilities |
Follie![]() | Health485 Shield225 Armor325 Energy175 Sprint0.95 AuraVazarin Polarities PassiveINKBLOT: Follie’s abilities coat enemies in ink that slows their movement by % for s. Afflicted enemies have a % chance to drop Health and Energy Orbs. Abilities |
2025 Warframe release order
Eight frames — four new, four Prime. Uriel, Nokko, Oraxia, and Temple joined the roster, while Gyre, Caliban, Yareli, and Lavos received Prime versions. Uriel was the headline drop, arriving in Update 41.0 alongside Gyre Prime.
Uriel![]() | Health566 Shield566 Armor105 Energy100 Sprint1.10 AuraMadurai Polarities PassiveUriel commands, empowers, and protects three unique demons. CATENACH: Snares and slows enemies chaining them together. Damage dealt to any target in the chain is inflicted on all snared enemies. (Unlocks with Infernalis) GULPHAGOR : Latches onto foes dealing damage over time. If killed, a circle of pain is spawned. (Unlocks with Remedium) VYTHELAS: Inscribes demonic runes upon fallen foes that add Fire Rate and Heat Damage when collected. (Unlocks with Demonium) Abilities |
Gyre Prime![]() | Health345 Shield640 Armor105 Energy190 Sprint1.05 AuraNaramon Polarities PassiveGyre’s abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy. Abilities |
Nokko![]() | Health150 Shield300 Armor135 Energy130 Sprint1.25 AuraMadurai Polarities PassiveUpon receiving fatal damage, Nokko reverts to his Sprodling form and his active mushrooms will glow, reviving Nokko when touched. Orbs spawned will grant a speed boost but not healing. If a glowing mushroom is not reached in time, Nokko will automatically use a self-revive. Abilities |
Caliban Prime![]() | Health270 Shield640 Armor290 Energy175 Sprint1.10 AuraNaramon Polarities PassiveAllies within Affinity range gain up to % resistance to the types of damage they are currently taking. Abilities |
Oraxia![]() | Health575 Shield125 Armor125 Energy150 Sprint1.00 AuraMadurai Polarities PassiveWall Latching grants Predator’s Lurk, rendering Oraxia invisible for s. Abilities |
Yareli Prime![]() | Health270 Shield550 Armor105 Energy215 Sprint1.10 AuraMadurai Polarities PassiveYareli gains +% Critical Chance for Secondary weapons when she has been moving for at least s. Abilities |
Temple![]() | Health405 Shield225 Armor325 Energy165 Sprint1.00 AuraNaramon Polarities PassivePlay abilities in sync with the Backbeat metronome to invigorate ability effects while increasing Ability Efficiency by %. Abilities |
Lavos Prime![]() | Health600 Shield310 Armor575 Energy0 Sprint1.15 AuraNaramon Polarities PassiveEnergy and Universal Orbs give Lavos status immunity for s. Hold any ability to imbue the next cast with additional Elemental Damage and Status. Abilities |
2024 Warframe release order
Another eight-frame year, split evenly between newcomers and Primes. Cyte-09, Koumei, Jade, and Dante expanded the roster; Xaku, Sevagoth, Protea, and Gauss got Prime versions. Jade and Dante both landed during the Update 36 cycle.
Cyte-09![]() | Health225 Shield135 Armor150 Energy180 Sprint1.10 AuraMadurai Polarities PassiveWeak Point Kills increase Cyte-09’s Weak Point Critical Chance by % up to % for the duration of the current mission. Abilities |
Xaku Prime![]() | Health269 Shield263 Armor167 Energy181 Sprint1.07 AuraNaramon Polarities Passive% Damage Reduction on AOE attacks and chance to avoid incoming weapon damage. Abilities |
Koumei![]() | Health344 Shield122 Armor444 Energy122 Sprint1.00 AuraMadurai Polarities PassiveEvery seconds, one of Koumei’s weapons will inflict random Status Effects for seconds. Abilities |
Sevagoth Prime![]() | Health270 Shield270 Armor185 Energy175 Sprint0.95 Polarities PassiveOn death, become Sevagoth’s Shadow and fight to resurrect him by collecting the souls needed to rebuild his tombstone. Abilities |
Jade![]() | Health365 Shield450 Armor135 Energy150 Sprint1.00 AuraAura,vazarin Polarities PassiveJade’s profound understanding of the relationship between life and death grants her two Aura Mod Slots. Some of her Abilities apply Judgments, increasing enemy damage vulnerability by % for s. Abilities |
Protea Prime![]() | Health270 Shield455 Armor185 Energy200 Sprint1.20 Polarities PassiveEvery th Power Cast is granted +% Ability Strength. Abilities |
Dante![]() | Health300 Shield150 Armor145 Energy200 Sprint1.15 Polarities PassiveNoctua scans targets, recording information for your Codex. Status Chance increases by % on fully scanned targets. Abilities |
Gauss Prime![]() | Health270 Shield550 Armor185 Energy175 Sprint1.50 AuraNaramon Polarities PassiveMoving generates an electrical current that fills Gauss’ battery. Shields recharge up to % faster while the Recharge Delay is up to % shorter, based on the battery level. Abilities |
2023 Warframe release order
Seven releases, weighted toward new designs. Qorvex, Dagath, Kullervo, and Citrine were the fresh kits; Grendel, Wisp, and Hildryn received Prime versions. Kullervo brought Duviri’s tone to the main star chart, and Dagath shared launch day with Grendel Prime in Update 34.0.
Qorvex![]() | Health600 Shield200 Armor875 Energy150 Sprint0.90 AuraVazarin Polarities PassiveWeapons wielded by Qorvex have an additional + Punch Through. Abilities |
Dagath![]() | Health566 Shield150 Armor125 Energy175 Sprint1.10 AuraZenurik Polarities PassiveThere is a % chance that Energy and Health Orbs will be % more effective on Dagath. Abilities |
Grendel Prime![]() | Health1095 Shield95 Armor400 Energy200 Sprint0.95 AuraNaramon Polarities PassiveEach enemy consumed grants bonus armor. Abilities |
Wisp Prime![]() | Health270 Shield270 Armor210 Energy200 Sprint1.25 AuraNaramon Polarities PassiveFlowing between dimensions, Wisp becomes invisible to enemies while in the air. Abilities |
Kullervo![]() | Health1005 Shield0 Armor550 Energy175 Sprint1.10 AuraNaramon Polarities PassiveKullervo boasts +% Heavy Attack Efficiency and +% Heavy Attack Wind Up Speed on all melee weapons. Abilities |
Hildryn Prime![]() | Health270 Shield1380 Armor315 Energy0 Sprint1.05 AuraNaramon Polarities PassiveHildryn’s full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s. Abilities |
Citrine![]() | Health400 Shield270 Armor265 Energy130 Sprint1.00 AuraNaramon Polarities PassiveCitrine grants nearby allies health regeneration per second. Pick up a Health Orb to increase regeneration by , up to a maximum of . Abilities |
2022 Warframe release order
Seven frames, headlined by Styanax — Warframe’s first TennoCon community-vote winner — and Voruna. Gyre rounded out the new names, with Primes for Baruuk, Revenant, Khora, and Garuda spaced through the year.
Baruuk Prime![]() | Health180 Shield365 Armor240 Energy200 Sprint1.20 AuraNaramon Polarities PassiveEach projectile dodged, each enemy lulled or disarmed, erodes Baruuk’s restraint and fuels the storm within. As Baruuk’s restraint is diminished he becomes up to % more resistant to damage. Abilities |
Voruna![]() | Health455 Shield270 Armor200 Energy100 Sprint0.95 AuraVazarin Polarities PassiveVoruna never fights alone. In mission, hold Abilities to call upon each wolf’s unique Passive power. Abilities |
Revenant Prime![]() | Health270 Shield825 Armor135 Energy175 Sprint1.10 AuraNaramon Polarities PassiveShield depletion smashes enemies within m with a Damage knockdown shockwave. Abilities |
Styanax![]() | Health270 Shield825 Armor265 Energy175 Sprint1.00 AuraNaramon Polarities PassiveStyanax’s critical chance increases with his shields and doubles for spearguns. Abilities |
Khora Prime![]() | Health365 Shield365 Armor345 Energy175 Sprint1.05 AuraVazarin Polarities PassiveThe ferocious kavat, Venari, fights by Khora’s side and provides her with a % speed boost while active. If killed, Venari will reappear after s. Abilities |
Gyre![]() | Health270 Shield550 Armor105 Energy190 Sprint1.00 AuraNaramon Polarities PassiveGyre’s abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy. Abilities |
Garuda Prime![]() | Health270 Shield270 Armor420 Energy220 Sprint1.00 AuraMadurai Polarities PassiveGaruda’s damage temporarily increases with each enemy she kills, to a maximum of %. Slashes with her talons if no melee weapon is equipped. Abilities |
2021 Warframe release order
Seven releases anchored by Sevagoth’s ghostly debut and Yareli’s K-Drive tie-in. Caliban arrived late in the year on the same day as Harrow Prime; Nidus, Gara, and Octavia received Prime versions earlier in the cycle.
Caliban![]() | Health270 Shield550 Armor290 Energy140 Sprint1.10 AuraNaramon Polarities PassiveAllies within Affinity range gain up to % resistance to the types of damage they are currently taking. Abilities |
Harrow Prime![]() | Health270 Shield640 Armor185 Energy140 Sprint1.00 AuraNaramon Polarities PassiveOvershield capacity doubled. Start missions at maximum energy. Abilities |
Nidus Prime![]() | Health550 Shield0 Armor425 Energy140 Sprint1.00 AuraMadurai Polarities PassiveIf Nidus is killed with at least stacks of Mutation, those stacks are consumed; this grants s of invulnerability and restores Health to %. Abilities |
Yareli![]() | Health270 Shield455 Armor105 Energy200 Sprint1.00 AuraMadurai Polarities PassiveYareli gains +% Critical Chance for Secondary weapons when she has been moving for at least s. Abilities |
Gara Prime![]() | Health345 Shield270 Armor200 Energy175 Sprint1.15 AuraVazarin Polarities PassiveA chance to create a radial blind lasting s when Gara casts Abilities. Abilities |
Sevagoth![]() | Health270 Shield235 Armor160 Energy140 Sprint0.95 Polarities PassiveOn death, become Sevagoth’s Shadow and fight to resurrect him by collecting the souls needed to rebuild his tombstone. Abilities |
Octavia Prime![]() | Health270 Shield270 Armor160 Energy215 Sprint1.05 AuraNaramon Polarities PassiveReplenish energy over s for Octavia and allies within m when abilities are activated. Abilities |
2020 Warframe release order
A slower six-frame year during the Heart of Deimos era. Xaku became the first modular Warframe, Protea and Lavos added two distinct kits, and Nezha, Inaros, and Titania received Prime versions.
Lavos![]() | Health540 Shield270 Armor575 Energy0 Sprint1.15 AuraNaramon Polarities PassiveEnergy and Universal Orbs give Lavos status immunity for s. Hold any ability to imbue the next cast with additional Elemental Damage and Status. Abilities |
Nezha Prime![]() | Health365 Shield135 Armor265 Energy175 Sprint1.20 AuraNaramon Polarities PassiveSlide % faster and go % farther. Abilities |
Xaku![]() | Health269 Shield239 Armor146 Energy160 Sprint1.02 AuraNaramon Polarities Passive% Damage Reduction on AOE attacks and chance to avoid incoming weapon damage. Abilities |
Inaros Prime![]() | Health2215 Shield0 Armor240 Energy140 Sprint1.05 AuraNaramon Polarities PassiveWhen Inaros takes lethal damage, he entombs himself in a sarcophagus and incarnates as sand to attack enemies, draining their lifeforce to revive himself. Abilities |
Protea![]() | Health270 Shield455 Armor135 Energy175 Sprint1.20 Polarities PassiveEvery th Power Cast is granted +% Ability Strength. Abilities |
Titania Prime![]() | Health365 Shield270 Armor135 Energy215 Sprint1.00 AuraMadurai Polarities PassiveTitania generates Health for herself and nearby allies every time she casts an Ability. Abilities |
2019 Warframe release order
Eight frames — four new, four Prime — and a strong newcomer class. Grendel, Gauss, Wisp, and Hildryn all landed within nine months; Wisp in particular reshaped support and mobility. Primes for Ivara, Atlas, Wukong, and Equinox kept veteran frames in rotation.
Ivara Prime![]() | Health180 Shield455 Armor135 Energy250 Sprint1.20 AuraNaramon Polarities PassiveSenses nearby enemies within m. Abilities |
Grendel![]() | Health1095 Shield95 Armor370 Energy175 Sprint0.95 AuraNaramon Polarities PassiveEach enemy consumed grants bonus armor. Abilities |
Atlas Prime![]() | Health550 Shield455 Armor500 Energy215 Sprint1.00 AuraMadurai Polarities PassiveBecomes immune to Knockdown effects while on the ground. Abilities |
Gauss![]() | Health270 Shield455 Armor185 Energy175 Sprint1.40 AuraNaramon Polarities PassiveMoving generates an electrical current that fills Gauss’ battery. Shields recharge up to % faster while the Recharge Delay is up to % shorter, based on the battery level. Abilities |
Wukong Prime![]() | Health455 Shield345 Armor290 Energy145 Sprint1.05 AuraMadurai Polarities PassiveAfter taking fatal damage Wukong automatically uses one of his mastered survival techniques. These techniques can only be invoked three times per mission. Abilities |
Wisp![]() | Health270 Shield180 Armor185 Energy200 Sprint1.20 AuraNaramon Polarities PassiveFlowing between dimensions, Wisp becomes invisible to enemies while in the air. Abilities |
Equinox Prime![]() | Health365 Shield270 Armor160 Energy200 Sprint1.15 AuraNaramon Polarities Passive% of Health Orbs are converted into Energy, and % of Energy Orbs are converted into Health. Abilities |
Hildryn![]() | Health180 Shield1280 Armor315 Energy0 Sprint1.00 AuraNaramon Polarities PassiveHildryn’s full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s. Abilities |
2018 Warframe release order
The busiest year since 2013, with ten entries. The Sacrifice introduced Excalibur Umbra, still the only Umbra variant in the game. New frames Khora, Baruuk, Garuda, and Revenant joined Prime versions of Mesa, Chroma, Limbo, and Zephyr.
Mesa Prime![]() | Health400 Shield180 Armor135 Energy140 Sprint1.10 AuraMadurai Polarities PassiveShoot dual-wielded sidearms % faster and reload single-handed sidearms % more rapidly. Gain Bonus Health when not using Melee Weapons. Abilities |
Baruuk![]() | Health180 Shield270 Armor185 Energy200 Sprint1.20 AuraNaramon Polarities PassiveEach projectile dodged, each enemy lulled or disarmed, erodes Baruuk’s restraint and fuels the storm within. As Baruuk’s restraint is diminished he becomes up to % more resistant to damage. Abilities |
Garuda![]() | Health270 Shield270 Armor315 Energy140 Sprint1.00 AuraMadurai Polarities PassiveGaruda’s damage temporarily increases with each enemy she kills, to a maximum of %. Slashes with her talons if no melee weapon is equipped. Abilities |
Chroma Prime![]() | Health270 Shield270 Armor450 Energy200 Sprint1.00 AuraMadurai Polarities PassiveWings sprout for an additional jump and bullet jump. Abilities |
Revenant![]() | Health270 Shield635 Armor135 Energy140 Sprint1.00 AuraNaramon Polarities PassiveShield depletion smashes enemies within m with a Damage knockdown shockwave. Abilities |
Limbo Prime![]() | Health270 Shield270 Armor135 Energy215 Sprint1.15 AuraNaramon Polarities PassiveDodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting s. Energy slowly recharges in the Rift, and each enemy killed in there also gives Energy. Abilities |
Excalibur UmbraHealth270 Shield270 Armor315 Energy175 Sprint1.00 AuraMadurai Polarities PassiveUmbra exhibits sentience in combat without Transference control. Attacks % faster and deals % more damage while wielding swords. Abilities | |
Excalibur Umbra PrimeHealth270 Shield270 Armor315 Energy175 Sprint1.00 AuraMadurai Polarities PassiveUmbra exhibits sentience in combat without Transference control. Attacks % faster and deals % more damage while wielding swords. Abilities | |
Khora![]() | Health365 Shield270 Armor290 Energy140 Sprint1.05 AuraVazarin Polarities PassiveThe ferocious kavat, Venari, fights by Khora’s side and provides her with a % speed boost while active. If killed, Venari will reappear after s. Abilities |
Zephyr Prime![]() | Health455 Shield455 Armor135 Energy175 Sprint1.15 AuraVazarin Polarities PassiveZephyr moves faster and falls slower while airborne. Also gain % Critical Hit chance with weapons while airborne. Abilities |
2017 Warframe release order
Seven releases mixing three creative newcomers and four Prime catch-ups. Gara, Harrow, and Octavia — especially Octavia’s music-driven kit — were the standouts. Mirage, Hydroid, Oberon, and Banshee received long-awaited Prime versions.
Mirage Prime![]() | Health200 Shield310 Armor185 Energy175 Sprint1.20 AuraNaramon Polarities PassiveSliding lasts % longer and acrobatic maneuvers are % faster. Abilities |
Gara![]() | Health270 Shield270 Armor160 Energy175 Sprint1.15 AuraVazarin Polarities PassiveA chance to create a radial blind lasting s when Gara casts Abilities. Abilities |
Hydroid Prime![]() | Health270 Shield550 Armor290 Energy175 Sprint1.05 AuraNaramon Polarities PassiveEnemies damaged by Hydroid are more vulnerable to Corrosive Status, with initial Status reducing Armor by %. Abilities |
Harrow![]() | Health270 Shield455 Armor185 Energy100 Sprint1.00 AuraNaramon Polarities PassiveOvershield capacity doubled. Start missions at maximum energy. Abilities |
Oberon Prime![]() | Health365 Shield270 Armor450 Energy215 Sprint1.00 AuraMadurai Polarities PassiveOberon grants Righteous Negation to himself and his allies in Affinity Range when he collects Health Orbs, protecting players against the next instance of damage. Stacks up to times. Abilities |
Octavia![]() | Health270 Shield180 Armor160 Energy175 Sprint1.05 AuraNaramon Polarities PassiveReplenish energy over s for Octavia and allies within m when abilities are activated. Abilities |
Banshee Prime![]() | Health270 Shield270 Armor135 Energy215 Sprint1.15 AuraMadurai Polarities PassiveWeapon noises are hushed so that enemies cannot hear them. Abilities |
2016 Warframe release order
Seven frames that pushed into stranger design space. Nidus made Infestation a playable identity, Inaros came from the Sands of Inaros quest, and Titania opened fairy-style archwing gameplay. Primes for Valkyr, Nekros, Vauban, and Saryn updated 2013 favorites.
Nidus![]() | Health455 Shield0 Armor350 Energy100 Sprint1.00 AuraMadurai Polarities PassiveIf Nidus is killed with at least stacks of Mutation, those stacks are consumed; this grants s of invulnerability and restores Health to %. Abilities |
Valkyr Prime![]() | Health650 Shield135 Armor1000 Energy175 Sprint1.10 AuraMadurai Polarities PassiveValkyr accumulates Rage when hitting or killing enemies with melee weapons, increasing her Melee Damage up to %. Taking fatal damage when the Rage meter is above % consumes the meter, preventing death and granting s of invulnerability. Abilities |
Nekros Prime![]() | Health270 Shield455 Armor135 Energy140 Sprint1.10 Polarities PassiveRestore Health with every enemy death within m. Abilities |
Titania![]() | Health270 Shield270 Armor105 Energy175 Sprint1.00 AuraMadurai Polarities PassiveTitania generates Health for herself and nearby allies every time she casts an Ability. Abilities |
Vauban Prime![]() | Health270 Shield270 Armor210 Energy175 Sprint1.00 AuraNaramon Polarities PassiveDeal x Damage to incapacitated enemies. Abilities |
Inaros![]() | Health2110 Shield0 Armor240 Energy100 Sprint1.00 AuraNaramon Polarities PassiveWhen Inaros takes lethal damage, he entombs himself in a sarcophagus and incarnates as sand to attack enemies, draining their lifeforce to revive himself. Abilities |
Saryn Prime![]() | Health365 Shield270 Armor315 Energy200 Sprint1.00 AuraVazarin Polarities PassiveStatus Effects inflicted upon enemies last % longer. Abilities |
2015 Warframe release order
Nine releases — the last big roster push before Digital Extremes settled into a steadier pace. Chroma’s elemental dragon kit and Equinox’s day/night switching stood out among six new frames. Ash, Volt, and Trinity got their first Prime versions.
Nezha![]() | Health365 Shield135 Armor200 Energy175 Sprint1.15 AuraNaramon Polarities PassiveSlide % faster and go % farther. Abilities |
Ivara![]() | Health180 Shield270 Armor105 Energy215 Sprint1.15 AuraNaramon Polarities PassiveSenses nearby enemies within m. Abilities |
Wukong![]() | Health455 Shield270 Armor265 Energy130 Sprint1.00 AuraMadurai Polarities PassiveAfter taking fatal damage Wukong automatically uses one of his mastered survival techniques. These techniques can only be invoked three times per mission. Abilities |
Trinity Prime![]() | Health270 Shield455 Armor135 Energy175 Sprint1.10 AuraVazarin Polarities PassiveAllies in Affinity Range gain % of Trinity’s Max Energy as Health. Abilities |
Atlas![]() | Health270 Shield270 Armor475 Energy175 Sprint0.90 AuraMadurai Polarities PassiveBecomes immune to Knockdown effects while on the ground. Abilities |
Equinox![]() | Health270 Shield270 Armor135 Energy175 Sprint1.15 AuraNaramon Polarities Passive% of Health Orbs are converted into Energy, and % of Energy Orbs are converted into Health. Abilities |
Ash Prime![]() | Health455 Shield365 Armor185 Energy100 Sprint1.20 AuraMadurai Polarities PassiveSlash Status Effects inflicted on enemies do % increased damage and last % longer. Abilities |
Volt Prime![]() | Health270 Shield455 Armor135 Energy200 Sprint1.00 AuraMadurai Polarities PassiveGrounded movement generates an electrical charge building up Damage per meter that is unleashed with the next attack. Abilities |
Chroma![]() | Health270 Shield270 Armor370 Energy175 Sprint1.00 AuraMadurai Polarities PassiveWings sprout for an additional jump and bullet jump. Abilities |
2014 Warframe release order
Nine frames as the game carried post-beta momentum. Mesa, Limbo, Hydroid, Mirage, and Zephyr all debuted — several still commonly played years later. Rhino, Loki, and Nyx received Prime versions, cementing the Prime-every-few-months rhythm.
Nova Prime![]() | Health270 Shield270 Armor135 Energy215 Sprint1.20 AuraNaramon Polarities PassiveEnemies killed while slowed down have % to drop health orbs. Enemies killed while sped up have % to drop energy orbs. Abilities |
Mesa![]() | Health365 Shield180 Armor105 Energy100 Sprint1.10 AuraMadurai Polarities PassiveShoot dual-wielded sidearms % faster and reload single-handed sidearms % more rapidly. Gain Bonus Health when not using Melee Weapons. Abilities |
Limbo![]() | Health270 Shield180 Armor105 Energy175 Sprint1.15 AuraNaramon Polarities PassiveDodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting s. Energy slowly recharges in the Rift, and each enemy killed in there also gives Energy. Abilities |
Nyx Prime![]() | Health270 Shield365 Armor135 Energy175 Sprint1.13 AuraNaramon Polarities PassiveNyx gains +% Critical Chance on Primary and Secondary weapons per Confused enemy within Affinity Range, up to +%. Abilities |
Mirage![]() | Health200 Shield200 Armor105 Energy175 Sprint1.20 AuraNaramon Polarities PassiveSliding lasts % longer and acrobatic maneuvers are % faster. Abilities |
Loki Prime![]() | Health180 Shield180 Armor135 Energy215 Sprint1.25 AuraNaramon Polarities PassiveAble to hang from walls x longer than normal. Abilities |
Hydroid![]() | Health270 Shield365 Armor240 Energy140 Sprint1.05 AuraNaramon Polarities PassiveEnemies damaged by Hydroid are more vulnerable to Corrosive Status, with initial Status reducing Armor by %. Abilities |
Rhino Prime![]() | Health270 Shield455 Armor290 Energy100 Sprint1.00 AuraMadurai Polarities PassiveEmit a shockwave dealing damage after landing from a great height. Abilities |
Zephyr![]() | Health455 Shield455 Armor105 Energy100 Sprint1.10 AuraVazarin Polarities PassiveZephyr moves faster and falls slower while airborne. Also gain % Critical Hit chance with weapons while airborne. Abilities |
2013 Warframe release order
Still the record year: twelve Warframes. Nine brand-new frames — including Frost, Nyx, Vauban, Banshee, and Saryn — plus early Prime variants for Ember, Mag, and Frost. The roster roughly doubled in twelve months.
Oberon![]() | Health365 Shield270 Armor385 Energy175 Sprint1.00 AuraMadurai Polarities PassiveOberon grants Righteous Negation to himself and his allies in Affinity Range when he collects Health Orbs, protecting players against the next instance of damage. Stacks up to times. Abilities |
Valkyr![]() | Health650 Shield135 Armor855 Energy100 Sprint1.10 AuraMadurai Polarities PassiveValkyr accumulates Rage when hitting or killing enemies with melee weapons, increasing her Melee Damage up to %. Taking fatal damage when the Rage meter is above % consumes the meter, preventing death and granting s of invulnerability. Abilities |
Ember Prime![]() | Health270 Shield365 Armor160 Energy175 Sprint1.10 AuraMadurai Polarities PassiveReceive % Ability Strength for every enemy within Affinity Range affected by Heat. Abilities |
Mag Prime![]() | Health270 Shield455 Armor135 Energy215 Sprint1.00 AuraMadurai Polarities PassiveNearby items gravitate toward Mag for easy collection. Abilities |
Nekros![]() | Health270 Shield235 Armor105 Energy100 Sprint1.10 Polarities PassiveRestore Health with every enemy death within m. Abilities |
Nova![]() | Health270 Shield180 Armor105 Energy175 Sprint1.20 AuraNaramon Polarities PassiveEnemies killed while slowed down have % to drop health orbs. Enemies killed while sped up have % to drop energy orbs. Abilities |
Frost Prime![]() | Health270 Shield550 Armor315 Energy100 Sprint0.95 AuraVazarin Polarities PassiveCold Status Effects from Frost’s Abilities last % longer. Frost gains Armor for each enemy afflicted with Cold within Affinity Range. Abilities |
Vauban![]() | Health270 Shield180 Armor160 Energy175 Sprint1.00 AuraNaramon Polarities PassiveDeal x Damage to incapacitated enemies. Abilities |
Banshee![]() | Health270 Shield270 Armor105 Energy175 Sprint1.10 AuraMadurai Polarities PassiveWeapon noises are hushed so that enemies cannot hear them. Abilities |
Saryn![]() | Health365 Shield270 Armor240 Energy175 Sprint0.95 AuraVazarin Polarities PassiveStatus Effects inflicted upon enemies last % longer. Abilities |
Frost![]() | Health270 Shield455 Armor315 Energy100 Sprint0.95 AuraVazarin Polarities PassiveCold Status Effects from Frost’s Abilities last % longer. Frost gains Armor for each enemy afflicted with Cold within Affinity Range. Abilities |
Nyx![]() | Health270 Shield270 Armor105 Energy175 Sprint1.10 AuraNaramon Polarities PassiveNyx gains +% Critical Chance on Primary and Secondary weapons per Confused enemy within Affinity Range, up to +%. Abilities |
2012 Warframe release order
Launch year. Eight frames shipped together in closed beta — Excalibur, Mag, Volt, Rhino, Loki, Ash, Ember, and Trinity — plus Excalibur Prime as the Founders exclusive. Every new account still starts with one of this original eight.
Excalibur PrimeHealth270 Shield270 Armor315 Energy175 Sprint1.00 AuraMadurai Polarities PassiveExcalibur Prime deals % increased damage and attacks % faster when wielding swords. Abilities | |
Loki![]() | Health180 Shield180 Armor105 Energy175 Sprint1.25 AuraNaramon Polarities PassiveAble to hang from walls x longer than normal. Abilities |
Mag![]() | Health180 Shield455 Armor105 Energy140 Sprint1.00 AuraMadurai Polarities PassiveNearby items gravitate toward Mag for easy collection. Abilities |
Excalibur![]() | Health270 Shield270 Armor240 Energy100 Sprint1.00 Polarities PassiveExcalibur deals % increased damage and attacks % faster when wielding swords. Abilities |
Rhino![]() | Health270 Shield455 Armor240 Energy100 Sprint0.95 AuraMadurai Polarities PassiveEmit a shockwave dealing damage after landing from a great height. Abilities |
Ash![]() | Health455 Shield270 Armor105 Energy100 Sprint1.15 AuraMadurai Polarities PassiveSlash Status Effects inflicted on enemies do % increased damage and last % longer. Abilities |
Ember![]() | Health270 Shield270 Armor135 Energy175 Sprint1.10 AuraMadurai Polarities PassiveReceive % Ability Strength for every enemy within Affinity Range affected by Heat. Abilities |
Trinity![]() | Health270 Shield270 Armor105 Energy175 Sprint1.00 AuraVazarin Polarities PassiveAllies in Affinity Range gain % of Trinity’s Max Energy as Health. Abilities |
Volt![]() | Health270 Shield455 Armor105 Energy100 Sprint1.00 AuraMadurai Polarities PassiveGrounded movement generates an electrical charge building up Damage per meter that is unleashed with the next attack. Abilities |
Related guides
It’s also worth bookmarking Warframe statistics, and Warframe promo codes alongside this release list. You can find sales and player data in Warframe statistics.
















































































































